FATİH USTA
Game Developer · Co-Founder
Focuses on game design, development and turning ideas into playable projects.
Background & Philosophy
Fatih leads gameplay engineering and systems architecture at Nine Studio. Working closely with creative direction, his focus is on bridging artistic vision with solid, responsive gameplay mechanics.
With deep expertise in Unreal Engine, gameplay Blueprints, and player feel, he believes that the finest games emerge when mechanics, physics, and project atmosphere operate in total harmony rather than in isolation.
Skills & Technologies
Selected Projects
Fish House Simulator
Lead Developer · Nine Studio
A first-person casual simulation game: catch fish, cook and serve them to customers, upgrade your gear, and dabble in riskier business on the side. Built with immersive mechanics and systemic progression in Unreal Engine.
View on Steam ↗Platform
PC — Steam
Status
Out Now
Studio
Nine Studio
Project Nine (Unannounced)
Lead Developer · Nine Studio
Next-generation atmospheric title developed in Unreal Engine 5 focusing on emergent systems, physics, and gameplay architecture.
In Active DevelopmentPlatform
PC — Steam
Status
In Active Development
Studio
Nine Studio
Have questions or feedback?
Get in touch directly with Fatih or the Nine Studio team.