FATİH USTA

Game Developer · Co-Founder

Focuses on game design, development and turning ideas into playable projects.

Background & Philosophy

Fatih leads gameplay engineering and systems architecture at Nine Studio. Working closely with creative direction, his focus is on bridging artistic vision with solid, responsive gameplay mechanics.

With deep expertise in Unreal Engine, gameplay Blueprints, and player feel, he believes that the finest games emerge when mechanics, physics, and project atmosphere operate in total harmony rather than in isolation.

Skills & Technologies

Unreal Engine 5 Gameplay Programming Blueprints Architecture System Architecture Interactive Mechanics Game Feel & Physics Prototyping Performance Profiling

Selected Projects

Fish House Simulator Logo

Fish House Simulator

Lead Developer · Nine Studio

A first-person casual simulation game: catch fish, cook and serve them to customers, upgrade your gear, and dabble in riskier business on the side. Built with immersive mechanics and systemic progression in Unreal Engine.

View on Steam ↗

Platform

PC — Steam

Status

Out Now

Studio

Nine Studio

Project Nine (Unannounced)

Lead Developer · Nine Studio

Next-generation atmospheric title developed in Unreal Engine 5 focusing on emergent systems, physics, and gameplay architecture.

In Active Development

Platform

PC — Steam

Status

In Active Development

Studio

Nine Studio

Have questions or feedback?

Get in touch directly with Fatih or the Nine Studio team.

fatih@ninestudio.dev